Features

Get-up-to-speed with all the latest features in 2022.

Rendering

Rendering

BPR (Best Preview Render) quickly renders any model in edit mode with Shadows, 3D Fibers, Ambient Occlusion, Transparent Subtools, or HD Geometry.

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Rendering

LightCap® System

LightCap® is a way to create both Materials or Matcap® in real-time by manipulating directly the lights they simulate.

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Rendering

Map Generation

ZBrush offers several types of mapping to create the most dynamic surfaces on your 3D models, including Texture, Displacement, and Normal Maps.

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Rendering

Custom Materials

You can make your own custom materials or get them from ZBrushCentral, the Pixologic MatCap Library and elsewhere.

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Rendering

Redshift in ZBrush

Redshift in ZBrush integrate fully GPU-accelerated, biased rendering into your ZBrush pipeline.

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