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Futures configurations requises pour Cinema 4D et Redshift
Les futures versions de Cinema 4D et de Redshift nécessiteront la prise en charge d'AVX2 sous Windows et Linux.

Les futures versions de Cinema 4D et de Redshift nécessiteront la prise en charge d'AVX2 sous Windows et Linux.
What do you do when the brief calls for animations for any kind of music?
John Robson explains how he used motion capture to create an emotional human performance.
Maxon talks with some of the top 100 artists who took part in Pwnisher’s latest 3D art competition.
Diesel Films on using Red Giant tools and After Effects to spotlight NASCAR food favorites.
Academy Award nominee Dylan Cole talks about his art, career and all things ‘Avatar.’
CGW Recognises Maxon’s Contribution to Technical Advancement in Computer Graphics Industry.
La version de mai met en avant la prise en charge du GPU AMD pour Redshift, des améliorations de l'intégration Unreal et de nouvelles capsules.
3D artist Sebastian Marek explains the looping animation he created to showcase Adobe Substance 3D’s asset library.
The latest release adds an easy-to-use way to create advanced scrim lighting effects like a professional photographer.
How mobile game studio Pixel Federation used Cinema 4D and Octane to promote ‘TrainStation 2.’
Canada’s Technology Hub Confirmed as New Location as Maxon Increases Development Hires in the Region.
Maxon and the ZBrush Community Celebrate Star Wars Day With Live Stream Event Featuring Exclusive, Behind-the-Scenes Star Wars Content and Fan Art.
How Uli Staiger uses Cinema 4D, Photoshop, Redshift and more to create impossible visual teases and riddles.
3Dconnexion and Maxon have collaborated on a new, streamlined and powerful integration between Cinema 4D and the 3Dconnexion product line.
ZBrush Summit Celebrates its 10th Anniversary Returning to a Live Event in Hollywood.
Peter Quinn on using Maxon One for the ‘Dark Enough to See the Stars’ video.
Cinema 4D 2023 est lauréat dans la catégorie Graphics, Editing, VFX and Switchers lors de la célébration du centenaire du NAB.
Alongside Companies Including Adobe, Epic Games, Meta, Microsoft, and NVIDIA, Maxon is pleased to drive Open Interoperability in the Industry.
Sanctum Studios talks about the creation of the character and prop design, particularly the Predator mask.
"DAT" se déroule aux États-Unis, au Canada et en Europe pour encourager l’émergence d’artistes numériques débutants, en développement ou ...
Maxon Returns to FMX to Encourage Artists to “Create In All Dimensions” with Product Demonstrations and Project Deep-Dives from Industry Professionals
Aharon Rabinowitz explains how he reimagined the movie that inspired his career.
Maxon Heads to Centennial Show with a Massive Line-Up of Presentations from Digital Artists to Demonstrate Latest Software Developments.