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Case Study

Art That Tells a Story

Designer/artist Mike Heath on using 3D to create visuals that keep clients coming back for more.

Case Study

World Creation

FOX Sports Designer Jesse Larson on visualizing a mountain-top monastery using Unreal Engine, Cinema 4D and other tools.

Case Study

Nailed It

Singleframe on creating product hero shots for American nail brand Essie.

Case Study

The Beauty of Data

Using Cinema 4D and cutting-edge machine learning to generate unique 3D surfaces.

Case Study

Spider-Man: Miles Morales

Territory Studio explains the titles they created for an explosive game in the Spider-Man Universe.

Case Study

The Future of Food Preservation

Elevating CAD designs to photoreal concept art for a product that aims to change the way we store food.

Case Study

‘The Accidental President’

GeeFX Studios on creating the title sequence for James Fletcher’s documentary on Donald Trump’s 2016 campaign.

Blog Post

ウクライナ危機への対応

すべての新規および現在のビジネス、そしてロシアのお客様への継続的なサポートは正式に停止されます。

Case Study

In Flight

eyeonestudio explains how they used Cinema 4D to visualize a new fighter jet for Korea Aerospace Industries.

Case Study

Illuminating a Cure

Microverse Studios’ Amanda Manowski explains her animation of an emerging Covid therapy.

News Article

Universe 5.1 提供開始

今回のアップデートでは、M1搭載のMacへの対応、バグの修正、そしてUniverseの将来性を考慮した新たな基盤を構築しました。

Case Study

Beyond Photo Shoots

Cannons + Sparrows on their full-CG campaign for Catrice Cosmetics

Case Study

Play Ball

How Scholar used Cinema 4D and Redshift to create an eclectic set of 2D/3D spots for ESPN Fantasy Football.